#ifndef BREATHINGCIRCLE_H
#define BREATHINGCIRCLE_H

#include "Effects/RGBEffect.h"
#include "Curve/hsv.h"

class BreathingCircle : public RGBEffect
{

public:
    explicit BreathingCircle();
    ~BreathingCircle();

    //EFFECT_REGISTERER(ClassName(), CAT_SIMPLE, [](){return new BreathingCircle;});

    static std::string const ClassName() {return "BreathingCircle";}
    //void DefineExtraOptions(QLayout*) override;
    void StepEffect(ControllerZone* const controller_zone) override;

private:
    //Ui::BreathingCircle *ui;

    double time = 0.0;
    double progress = 0.0;
    RGBColor GetColor(float, float, float, float);
};

#endif // BREATHINGCIRCLE_H
